1-
History & Object
2- The
Essentials (Scoring, Rules,
Etc.)
3- Strokes
and Spins
4- Court
Diagram and Positions
5- Glossary of Tennis
Terms
Glossary
Ace:
A serve landing in the service
box that an opponent cannot
touch or return with his racquet.
All-court
player: A player comfortable
in all areas of the court.
Backhand:
A groundstroke hit on a players
non-dominant side; can be hit
with a one- or two-handed grip.
Baseliner:
A player who rarely plays close
to the net during a match.
Double
fault: Two consecutive serves
that do not land in the service
box. Results in a point for
the servers opponent.
Drop
shot: A short shot designed
to hit the court just past the
net on the opponents side.
Deuce:
Used to break a tie for a game.
The player who wins the point
following the deuce is said
to have the “advantage”
(advantage to the player serving
is called “ad-in,”
to the player receiving “ad-out”).
If the player holding the advantage
loses the following point, the
score returns to deuce. The
first player to win a point
while holding the advantage
wins the game.
Fault:
A serve that does not land in
the service box.
Forehand:
A groundstroke hit on the players
dominant side, usually with
a one-handed grip.
Game:
A unit of scoring. The first
player to win four points
wins the game. Six games
are needed to win a set.
Groundstroke:
A ball hit after one bounce.
Half-volley:
A ball hit immediately after
it bounces on the court.
Let:
A serve that bounces off the
top of the net. If the serve
lands in the service box, the
server may repeat the serve.
If the serve lands outside of
the service box, the serve is
counted as a fault.
Let
cord: Any shot except a
serve that bounces off the top
of the net. If the ball lands
in the court on the opponents
side, play continues; if not,
the ball is out and the point
is awarded to the opponent.
Lob:
A high, loopy shot meant to
go over the head of a player
at the net.
Match:
A unit of scoring. The first
player to win two of three or
three of five sets wins
the match and play is complete.
Overhead:
A ball returned with a serving
motion, usually following a
poorly hit lob close
to the net.
Passing
shot: A shot from the backcourt
that is designed to go past
an opponent at the net.
Point:
Anytime the ball does not go
over the net and land in the
opponents court, a point
is scored. Four points are needed
to win a game.
Rally:
The act of hitting the ball
back and forth over the net.
Serve:
A shot that starts a point.
Hit from behind the baseline
into the opposite service box.
Serve-and-volley
player: A player who goes
straight to the net after he
has served.
Set:
A unit of scoring. The first
player to win six games wins
a set. The first player to win
three sets in a best-of-five
set match (or two sets in a
best-of-three set match) wins
the match.
Slice:
A shot that uses backspin to
create a low bounce and travels
back in the direction from where
it came.
Swinging
volley: A groundstroke hit
before the ball has bounced.
Tiebreak:
Additional game used to
break a tie in a set. Service
alternates after each odd-numbered
point and players switch sides
of the court every six points.
One player wins by capturing
at least seven points, while
earning at least two more points
than his opponent.
Topspin:
A shot that spins end-over-end,
and bounces very high in the
direction it was hit upon impact.
Unforced
error: A ball that is not
kept in play that should have
been.
Volley:
A ball that is hit in midair,
before it bounces on the hitters
side of the court.
Winner:
A shot other than a serve that
lands on the opponents
side and cannot be hit by the
opposing player.
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